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<P><FONT face=Arial size=2>Hello, and welcome to the Rice Video 
documentation!</FONT></P>
<P><FONT face=Arial size=2><EM>Rice Video is a open source DirectX and OpenGL 
graphics plug-in for Nintendo 64 emulators that support the Zilmar-Schibo 
plug-in specifications. The project underwent several different releases, which 
then finally it became open source at version 6.1.1 beta 10 on March 30, 2006 
when Rice, the author of Rice Video,&nbsp;posted the source code at the EmuTalk 
forums. It is now under constant development under a group of individuals, in 
accordance with Rice's wishes to have someone (or some group) work on the 
plugin. Under this new management, development on the plugin will continue, and 
improvements to the plugin will still be made.</EM></FONT></P>
<P><FONT face=Arial size=2><EM>Since version v6.1.1 beta 1, the plug-in has been able to load custom 
user-made textures (from dumped files in PNG, JPG&nbsp;and BMP formats.)&nbsp;that 
replace the original game art, which is currently what sets it apart 
from other&nbsp;current, publically available&nbsp;plug-ins. Custom textures can 
be used to potentially improve the graphical quality of games by using 
textures that use higher resolutions than those that ship with the games. It 
supports various texture filters such as 2xSaI, Scale2x&nbsp;or HQ4x, and has 
many different&nbsp;options available, making this a very&nbsp;configurable video&nbsp;plug-in.</EM> <EM>It is also hoped that in the future, more features are added, further refinements&nbsp;and emulation 
improvements are made as well, to bring Rice Video forward.</EM>         
            
           
       
            
             
           
           
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<P>This documentation aims to document and be useful as a resource for this 
plugin. It is intended to be the 1st point of call if any user has problems with 
this plugin. That said...enjoy!</P>
<P>--mudlord</P> </FONT></body>
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